Showing posts with label Action-Adventure. Show all posts
Showing posts with label Action-Adventure. Show all posts

Monday, November 9, 2015

Holiday Gaming Releases Are Upon Us!

Tomorrow marks November 10th, the day three different franchises are released simultaneously. Crazed fans can expect to finally get their hands on Fallout 4, Rise of the Tomb Raider and Starcraft II: Legacy of the Void - among who knows what other entertainment options for the masses. Yes yes, we're finally there, it's the holiday gaming season.

While gamers have to wait all year long for this time, it's finally upon us. Aside from some stellar releases this year; Rare ReplayHalo 5: Guardians, The Witcher III: Wild Hunt, Metal Gear Solid: The Phantom Pain, Bloodborne, Batman: Arkham Knight, Forza Motorsport 6 & Gears of War: Ultimate Edition, the cream of the crop, so to say, is within grasp. Here are a few titles that'll be taking up your precious leisure time in the coming months as they're looking to be stellar additions to their already esteemed franchises.

  • Fallout 4 Release: Nov 10th Set in an open world post-apocalyptic infamous "wasteland" setting and littered with mutated enemies, vast loot and staring a dynamic story, did I mention it's an Open-World Role-Playing Game, from the creators of other amazing open world games Elder Scrolls IV: Oblivion and Elder Scrolls V: Skyrim, Bethesda Studios. RPG gamers have been waiting for the sequel to the critically acclaimed Fallout 3 ever since 2008 - the year that Fallout 3 was released. Here's to hoping productivity globally doesn't diminish due to this game's release. The game's targeting V.A.T.S. is back but this time you can select enemies on the fly without the stutter stop clumsiness of the previous iteration. Also making a reappearing appearance is the S.P.E.C.I.A.L. perks system but this time the level cap has been axed. Want a beefy action guy that's reminiscent of Arnold - Get to the Choppa! -, you got it. What about a stealthy ninja who takes out enemies simultaneously in the dark like a trained assassin, check. Your imagination is the limit with this one. Fallout 4 is a multi-platform game with exclusive features for the Xbox One like Backwards Compatible Fallout 3 and Fallout 4 mods - a first for the console version.

  • Rise of the Tomb Raider Release: Nov 10th Continuing the success of the formula Crystal Dynamics retooled into the 2013 Tomb Raider reboot, Rise of the Tomb Raider continues to give gamers the high fantasy of being stuck in tombs and climbing icy frozen cliffs a few hundred feet off the ground while unraveling a thralling story with explosive combat and platforming. Promising the same fan favorite gameplay along with new locations and story, it seems like Crystal Dynamics finally knows where the franchise is headed. This action-adventure game is sure to give thrills, chills and vistas but more importantly we finally get a glimpse of the physiological effects Lara Croft endures with the madness she undertakes. Rise of the Tomb Raider is a timed Holiday Xbox exclusive with it going multi-platform in the near future.

  • Starcraft II: Legacy of the Void Release: Nov 10th To cap off such an epic story that Blizzard Entertainment has crafted with Starcraft II is a high note. Legacy of the Void tells the continuing story focusing on the Protoss race, their homeworld, lore, buildings and iconic characters we know and love from the Starcraft II storyline. Of course the infamous mutliplayer will also get infused with these enhancements and even if you don't have the stand-alone expansion you'll be able to experience the enhancements as Blizzard is allowing any version of Starcraft able to experience the new features of Legacy. Expect to see some brilliant tacticians in the coming months. Blizzard Entertainment has confirmed they're working on episodic content for the game, in the form of Nova Covert Ops, and assures fans that more of what they want is on the way. Starcraft II: Legacy of the Void is a PC exclusive and finishes the story set up in Starcraft II: Wings of Liberty - which focused on the Terran forces and story - and continues the story from Starcraft II: Heart of the Swarm - which focused on the Zerg forces and story.

Whichever title you decide on, yeah it's a good time to be a gamer, game on!

Saturday, March 22, 2014

Metal Gear Solid Fame or Metal Gear Solid Shame

Big Boss is angry, contempt, it's kinda hard to tell?

Recently the masses got their hands on the latest Metal Gear Solid game called Metal Gear Solid V: Ground Zeros. When I say masses, I really mean it, as this game's release is available on PS3, PS4, Xbox 360, and Xbox One. The game is a prequel and a starting point for the much bigger Metal Gear Solid V: The Phantom Pain, coming later sometime in 2015. The events take place right after Metal Gear Solid: Peace Walker and the focus this time around is with Big Boss in an action-adventure stealth environment set in a new shiny open world Fox Engine. With the game releasing for either $30 (physical copy) and $20(digitally copy) many have questioned the legitimacy of such a short demo, which is said to have 2 hours of gameplay for the main story, at such a high price.
Each system has its own exclusive bonus or visual flare.

No matter your opinion on the price and value of this title, one can positively say that it doesn't feel like a full fledged video game release. What the masses are getting is a little snip-it of what and how developer Kojima will be utilizing the Fox Engine to bring a whole new era of Metal Gear Solid. In my eyes though I feel like this is the console's first version of "early access" which has been a staple on the PC marketplace for some time now-and an opportunity for a struggling studio to take advantage of their fans. Developers are allowed to charge players an early-access charge in Valve's Steam program and digital giant distribution service. In trade, players get to toy around with the latest game still in progress, as given like VIP passes to experience all of the game. Often or not these games are at such an early process in their development that many key features are still missing or the developers go back to the drawing board wiping their current progress to start a new. Here Kojima has allowed people to toy around and mess around with Metal Gear Solid's new engine and get a piece of the story puzzle along the way, for a price.
Starbound is a notorious early-access game available on Steam, which has seen many server wipes over its development.

As the game came out there were reports that a speed run had clocked in the game in 10 minutes. Other reports were that if you did everything in the game, side missions and collectibles and all, it would go around to 6 - 8 hours of play. In my eyes, that's not much of a value but diehard fans have jumped on board to what I hope doesn't become an industry trend. Critical reception have also poured out for the game as many are hailing the game since it's behind the Metal Gear Solid franchise pedigree veil, eager to get more from the impending release of MGSV: The Phantom Pain. However take for example how Capcom, yet another Eastern developer and publisher, allowed players to sample a bit of the next installment of the Dead Rising franchise.

Dead Rising 2: Case Zero, a downloadable Xbox Live Arcade game, which ties the story from Dead Rising 1 to Dead Rising 2, allowed players a glimpse of what to expect with the next installment, acquire XP to bring over into Dead Rising 2 and all for a $5 digital entrance fee. At that time some people thought $5 for a demo, something you'll no doubt hear some echo about the MGSV: GZ release, was too much. You can think however you want on the value for MGSV: Ground Zeros, as that can always be debatable, but one things for sure, "early-access" has breached the console environment. Games are expensive, publishers don't want to take high risks and if they can get some cash from gamers eager to play the latest while a future game is in development then they'll no doubt continue this trend. It's just smart business, although due to it being relatively new a business that's taking advantage of gamers at the moment.
Dead Rising 2: Case Zero, let players experience the improvements over Dead Rising 1 in a small bit sized Xbox Live Arcade chunk.

I don't think this is advantageous for gamers out there. Even though many would love to test-drive a new game that's in development, as we're seeing more and more closed and open Betas for titles about to launch, I just don't get that motivation as I'd rather play a finished/polished product. However with a Beta program, you're not paying 30 or 20 dollars to play. The developer of Rust on the PC for example even urged players not to buy into the product he was still working on and stated it wasn't finished, had plenty of bugs that needed to be fixed and wasn't the final experience that he wanted gamers to experience. That didn't stop millions from plopping down their money to join in on the latest talked about the video game, as after all video games are in the entertainment medium sharing such other water cooler topics with movies and TV shows.

If anything I'll laugh if this "glorified demo" is included in the release of MGSV: The Phantom Pain , as the demo of MGS 2 was included originally with the copy of Zone of the Enders for free! It just strikes me funny when critical sources harp on how a game like Titanfall or Plants vs Zombies: Garden Warfare feel "bare bones" due to no meaty single player questioning the full asking price, $60/$30 respectively, yet when it came to the MGSV GZ game you rarely heard such acquisitions. It's a slippery slope we're heading down here and it's apparent the industry is changing, sometimes you hope the non-advantageous shifts come out being trends and not standards.

Friday, July 12, 2013

Grand Theft Auto V Gameplay Trailer

Well it's Friday so what happened this week in video game. Oh I don't know, a little something called Grand Theft Auto FIVE! Yes, gameplay footage was shown and my god it looks like it's going to be a game to rule them all, so to speak.
Wow, that should have gotten you excited, are you excited? If you're not, please check your pulse or maybe you're a robot. If you are a robot please leave a comment in the... wait a minute. So yeah, many different video game companies will show you cool stuff in a trailer for their game but not 100% of it will be actually what you're doing. Not the case with anything Rockstar! See the guy base jumping off a mountain, you can do that. See the guy diving into the big blue, yeah you can do that. The implementation of three main characters will also continue to breathe more depth into your gaming experiences. From switching from a suburban mid crisis father to a ghetto hood hommie just trying to get by will create some interesting moments no doubt. Throw in the improvements in combat - which is most likely influenced from Rockstar's outing of RDR and Max Payne 3 - and that little teaser of multiplayer, you've got yourself something that's bright on my radar.