Showing posts with label RPG. Show all posts
Showing posts with label RPG. Show all posts

Monday, November 9, 2015

Holiday Gaming Releases Are Upon Us!

Tomorrow marks November 10th, the day three different franchises are released simultaneously. Crazed fans can expect to finally get their hands on Fallout 4, Rise of the Tomb Raider and Starcraft II: Legacy of the Void - among who knows what other entertainment options for the masses. Yes yes, we're finally there, it's the holiday gaming season.

While gamers have to wait all year long for this time, it's finally upon us. Aside from some stellar releases this year; Rare ReplayHalo 5: Guardians, The Witcher III: Wild Hunt, Metal Gear Solid: The Phantom Pain, Bloodborne, Batman: Arkham Knight, Forza Motorsport 6 & Gears of War: Ultimate Edition, the cream of the crop, so to say, is within grasp. Here are a few titles that'll be taking up your precious leisure time in the coming months as they're looking to be stellar additions to their already esteemed franchises.

  • Fallout 4 Release: Nov 10th Set in an open world post-apocalyptic infamous "wasteland" setting and littered with mutated enemies, vast loot and staring a dynamic story, did I mention it's an Open-World Role-Playing Game, from the creators of other amazing open world games Elder Scrolls IV: Oblivion and Elder Scrolls V: Skyrim, Bethesda Studios. RPG gamers have been waiting for the sequel to the critically acclaimed Fallout 3 ever since 2008 - the year that Fallout 3 was released. Here's to hoping productivity globally doesn't diminish due to this game's release. The game's targeting V.A.T.S. is back but this time you can select enemies on the fly without the stutter stop clumsiness of the previous iteration. Also making a reappearing appearance is the S.P.E.C.I.A.L. perks system but this time the level cap has been axed. Want a beefy action guy that's reminiscent of Arnold - Get to the Choppa! -, you got it. What about a stealthy ninja who takes out enemies simultaneously in the dark like a trained assassin, check. Your imagination is the limit with this one. Fallout 4 is a multi-platform game with exclusive features for the Xbox One like Backwards Compatible Fallout 3 and Fallout 4 mods - a first for the console version.

  • Rise of the Tomb Raider Release: Nov 10th Continuing the success of the formula Crystal Dynamics retooled into the 2013 Tomb Raider reboot, Rise of the Tomb Raider continues to give gamers the high fantasy of being stuck in tombs and climbing icy frozen cliffs a few hundred feet off the ground while unraveling a thralling story with explosive combat and platforming. Promising the same fan favorite gameplay along with new locations and story, it seems like Crystal Dynamics finally knows where the franchise is headed. This action-adventure game is sure to give thrills, chills and vistas but more importantly we finally get a glimpse of the physiological effects Lara Croft endures with the madness she undertakes. Rise of the Tomb Raider is a timed Holiday Xbox exclusive with it going multi-platform in the near future.

  • Starcraft II: Legacy of the Void Release: Nov 10th To cap off such an epic story that Blizzard Entertainment has crafted with Starcraft II is a high note. Legacy of the Void tells the continuing story focusing on the Protoss race, their homeworld, lore, buildings and iconic characters we know and love from the Starcraft II storyline. Of course the infamous mutliplayer will also get infused with these enhancements and even if you don't have the stand-alone expansion you'll be able to experience the enhancements as Blizzard is allowing any version of Starcraft able to experience the new features of Legacy. Expect to see some brilliant tacticians in the coming months. Blizzard Entertainment has confirmed they're working on episodic content for the game, in the form of Nova Covert Ops, and assures fans that more of what they want is on the way. Starcraft II: Legacy of the Void is a PC exclusive and finishes the story set up in Starcraft II: Wings of Liberty - which focused on the Terran forces and story - and continues the story from Starcraft II: Heart of the Swarm - which focused on the Zerg forces and story.

Whichever title you decide on, yeah it's a good time to be a gamer, game on!

Tuesday, April 1, 2014

Powerstar Golf, A Good Fun Golf Game For The Xbox One

Powerstar Golf
The short and skinny:
  • $20 Digital (3.88 GB in size)
  • Platform: Xbox One
  • Developer: Zoe Mode
  • Publisher: Microsoft Game Studios
  • Genre(s): Arcade: Family, Sports & Recreation
  • Strength: Fun Diablo-like looting & addictive golf game, pleasing visuals & gameplay
  • Weaknesses: Random item unlocks could frustrate some, no traditional multiplayer
  • Uses the traditional 3-Click Swing Mechanic with shot and spin options
  • Recommend

Extra Reading:
Powerstar Golf Developer Interview (link available in the game's Meld, the game's sub-Menu thing.)
The 11 Best Games for Xbox One according to Kotaku (scroll down to middle of the list)

The long and meaty:
So I decided to pull the trigger on Powerstar Golf because I heard a lot of good buzz after the middling reviews when the Xbox One launched initially back in November. It seems, like many launch titles for the Xbox One, that this game has been supported and updated to address the feedback the developers received. I enjoy virtual golf games, (have played many Tiger Woods titles, Hot Shot Golf, Let's Golf 3D on my 3DS and can go way back to the Links days on the PC even), and Powerstar Golf has an unique style while throwing some interesting spin and cool features to the mix.

The biggest thing you'll notice as soon as you start playing is that this game feels like it was inspired off Hotshot Golf and it uses the traditional 3-click swing mechanic. The other thing you'll notice is that there's a certain style achieved here. The developers, who previously have only done Zumba & other casual dance games, call Powerstar Golf's style a sort of Future Past or "forward-thinking nostalgia" with the setting taking place in an alternate history timeline. You'll notice one of the main characters as a chisel jawed well built male Astronaut inspired from the 1950s and the game's tonal setting inspired by Norman Rockwell paintings. There's also the slinky and slender female characters as well as a few caddies to match the game's unique artstyle. The game itself has character while still feeling relatively realistic. That's in large part to the gorgeous visuals and the pretty decent physics engine working under the hood.

Another performance piece you might notice under the hood is the way the game builds on the strengths of the Xbox One's cloud-infused social features with leaderboards, friend records and Rivals Mode where you battle out your friends in a live turn based fashion. I found myself trying to beat my friend's longest putts and closest to the pin records, with much joy in accomplishing such tasks, because due to being a level 1 golfer, yeah this is a Golf RPG game actually, I played to my strengths and ignored my weakness, (in this case that would be longest drive records). That'll come in time, as over the course of playing you'll gain experience based on how well you hit the ball, where it lands, if you had a good recovery from a bad previous swing or just simply related to your final score for the whole. There will also be optional challenges that'll pop up from time to time in order for you to gain additional experience if completed. After the round is over you'll get a final tally on XP and currency, which you'll be able to apply to the in-game store.

Set up like the packs purchased with random items and power-ups from say Mass Effect 3, or recently Plants vz Zombies: Garden Warfare, Powerstar Golf let's you unlock new power-ups, balls, putters, irons, drivers, etc. It's all about the gear, which boosts the player's specific stats, and that's the biggest love it or hate it thing with Powerstar Golf. The gear obtained via store packs, purchased with the currency you earn playing through a round of 18 holes, adds to your character stats, increasing your number of abilities you can use, allowing you to hit the ball harder and farther, gain more accuracy on your shot-which in turn gives you more of a sweat spot to hit while swinging your club, and ultimately betters your golf character in getting a higher probability of a better score. The abilities are tied to the character currently being used and also the caddie accompanying them.

For example, your character can use his ability to hit the crap out of the ball. Use this to drive longer, boost your power in a time of a shot that's going over an obstacle like water or a sand trap, or just trying to get to the pin in less swings. One character can also guide a ball to the hole via Tesla Power, which obviously you can see how crucial that can be. Caddies all have their own perks to use as well as will relay information such as a cautionary wind direction. They'll allow you to use Shot Preview, see where your shot will end up, and Putt Preview, see how your putt on the green will end up. Those abilities haven't been new to the Golf genre but what makes them unique is they're not handed to you every time, these are abilities that will come in handy when you really need them since their quantity isn't unlimited.

Anyways, the overall gest of the matter is that this is a fun arcade golf title with some very appealing visuals and enjoyable social features, that at times feels like the Mario Kart to Forza analogy. When it comes to Powerstar Golf's abilities, boots, and use of stat improved gear the normal golf game gets a little bit of fun infused arcade sense. Stat improved gear isn't anything new for sports titles, the NHL games have done this well in the past, but the RPG infused design of the game will have you swinging away for many hours to come unlocking better gear, more courses and new characters & abilities (wait is it 3AM already?). Seriously, it's no different than dungeon running in a Diablo like RPG looking for legendary loot, well maybe just at a bit more relaxed pace and less the gates of hell have opened haha. I recommend this game, it's fun, gives something new while also keeping the strengths of previous titles of the genre.

Thursday, January 2, 2014

Top 5 Games of 2013, it's the Top Downloads!

Ok so first off we've all read, or watched, all the best of awards or nomination discussions with the video games that came out in 2013. I figured I'd do something different and give you my top 5 games in the download category. Now I had thought of retail games that you can also get in virtual form -- let alone I picked up Legend of Zelda: A Link Between Worlds digitally with that new sweet sweet 3DS XL bundle --, as downloading games is already the future of now, so those however will not be on my list. Also my list is in no particular order although you can totally think it is and get all upset over a list. Whatever floats your boat. Onwards!
Might & Magic: Clash of Heroes

This one is kind of cheating since it originally came out in 2009 for DS, although I played it on XBLA in 2011, but the game did come out for iOS this year which is great because everyone should play it. Mixing strategy and puzzle forming gameplay this intricate RPG is unlike no other. With memorable characters, each with their own strengths and weaknesses, brain teasing challenges, and even with multiplayer, there's sure to be something for anybody playing this addicting good beautiful puzzler. The story was pretty good but I really enjoyed just discovering each character's levels. Each world is seen from a different character's perspective which gives a perfect example of how each character's playstyle and abilities compliment such a fun and addicting game design (hmmm GTA V comes to mind now). This game is one of my favorites, lost many hours playing it and will occasionally play a match against the AI to get my puzzle RPG fix, since I'm not playing Puzzle Quest anymore (god I wasted even more hours playing that one). This is a good mobile game although I played it on Xbox Live Arcade on my decent sized TV.

State of Decay

When I first started the demo for State of Decay I was not sold on what I thought was going to be yet another zombie game cashing in on the whole zombie craze (hey we were burned a few times). Boy did that change fast and I went from zombie fatigue to fully loving being fully immersed in a post apocalyptic setting trying to survive the zombie hordes while keeping everyone I was shepherding in check at the same time. This is not really a world you want to live in but the way the gameplay and character development carried on, the deeper I got into this game the more I connected with it. Keeping track of supply lines and other stats also took priority as each factor in the game that has a stat needs to be watched in order to have a successful little pocket of zombie resistance, known as civilization at this point. For example, need food? Aside from creating a garden at your little base, you could search for food on the radio and set out for a little raiding party. Need ammo, fuel, companions, etc well continue to scurry for supplies around your base and make outposts and alliances to achieve them. Build and upgrade your base and outposts to help contain the zombie horde until you have grown too big and need to move on. Anyone who's watched AMC's The Walking Dead should play this game. The biggest thing that held back State of Decay was its buggy launch and the omission of co-op play, initially promised, unfortunately. Taking a friend with you into this pretty big open, this is a downloadable title by the way, zombie infested world would have given me hours of fun (and fright). So a lot of talk goes to Telltale Game's The Walking Dead when it comes to emotional zombie games but for me it's hands down State of Decay. From the time that I lost survivors that I had been living with for a few weeks, to unscripted events of emergent gameplay I still remember to this day, all the way to that ending, there's plenty of game here. Never before did I feel so defeated and yet satisfied at the same time. This needs to become a franchise.

Terraria

Talking about a game that benefits and should be solely played with a co-op buddy or more is Terraria. Following the successful popularity of Mojang's Minecraft comes Re-Logic's Terraria, an open world sprite based game calling back to the 16 bit days infused with charm. This retro RPG, and sometimes platformer, is all about exploring and crafting in the game's world. There's plenty to do in Terraria and even more so if you're planning on summoning large bosses to battle.While initially releasing for Windows back in 2011, recently this title made it to XBLA, PSN and is now available on iOS and Android. Dig down to discover an intricate system of tunnels under ground, mine for materials, return back to your house and craft everything to your heart's content with said material. Create a village and watch helpful NPCs move in to aid you on your journey. The game consists of many hostile creatures and it's a fight for survival. This 16 bit take on being alone in the wilderness couldn't be more fun and whimsical and would let anyone play out their dream of being a 16 bit Bear Grylls. With a beautiful artstyle and score Terraria shouldn't be missed, especially if you liked playing through Minecraft. Tack on a buddy or more and you'll have hours of enjoyment to be had.

Battleblock Theater

Well if you want to talk whimsical and really fun co-op experience look no further than Battleblock Theater. Made by the same studio behind Castle Crashers, The Behemoth, this game has the same frantic yet fun gameplay with the studio's humor to boot. Set as a prisoner among a cat civilization you have to run the gauntlet of good ol' fashioned gaming arenas that have a series of obstacles and collectibles along the way. If a game were ever to be criticized "too gamey", this might be such said game. However I felt the gamey-ness of Battleblock Theater actually made the game. Never had I had so much fun with a platfomer and if you take along a friend you'll both be cooperatively helping each other out to race to the finish or to squeeze that extra second off your best time. Consisting of a single player campaign, online multiplayer, time trials and a level editor there's plenty to be had with this one. Oh and the story and narration is a great touch, I really couldn't stop laughing and grinning my face off while playing this game. I'd say if you liked the humor and gameplay from Castle Crashers and the humor and narration from Bastion, then you'll like Battleblock Theater.

Far Cry 3: Blood Dragon

The 80's were awesome, we just didn't know it at the time. As someone who grew up in the 80s well I have an excuse I was too little to get it. It only took how many years to look back, at the good parts mind you, at the awesomes (what I'm calling the 80s from now on). Ubisoft Montreal decided to give us a stand alone expansion originiated off of their other superb game, Far Cry 3, as a satirical "retro-futuristic" open world first person shooter and for this I applaud them. So many funny one liners, so many awesome moments, so much badassary in this game - while also poking fun of pop culture, gaming references and even itself at times. Taking what many loved from past shooter games and infusing in modern elements of what we've all been blessed with as of today's gaming evolution, Far Cry 3: Blood Dragon is the perfect mix of nostalgia and modern game design. Set in an open world players choose however way they want to take down the bad guys and get the girl in the end while leveling up and upgrading themselves and their weaponry. One of the best things about this game to me personally, the soundtrack. Yes, from the title screen music to combat induced adrenaline pumping moments throughout, the score for Blood Dragon is dripping with 80, ah ness. From the sprinkled collectibles scattered throughout, from the set amount of outposts you have to overthrow, to the hilarious and cringe worthy segments of the game, Far Cry 3: Blood Dragon was the best faux April Fools joke made video game ever (small category there but you get my point).

Honorable mentions: Plants vs Zombies 2: It's About Time, -- ruined by touch controls and free-to-play microtransactions design although has the PvZ formula intact -- The Stanely Parable, -- I have not played it but from others say it's a great game that breaks the 4th wall constantly and will have you laughing before the end -- Rogue Legacy, -- again have not played it but others say it is a good game (check out the best game picks from Rev3Games for example) -- Gone Home, -- not played but is a new and unique story-telling method -- & Path of Exile -- also not played but is a great game along with one heck of a customization tech tree. Whatever your pick is, it's clear there were some great downloadable bite-sized games to choose from.